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(1 edit)

Hello, and thank you so much for supporting Linux! I just completed Version2 and enjoyed the early gameplay. Performance wise, It ran very well!

Here are the components/OS I tested It on:

OS: Linux Mint 19.3

CPU: i7-3770k

GPU: GTX 1070

RAM: 16GBS

(I got about 150-200 FPS on the 'Epic' settings at 1080p)

Since this is only in early development, I didn't expect much from it. So far, I personally think It's a nice beginning.

Again, thanks for having a Linux version! I hope to see more from your project soon :)

I'm happy that you enjoy the game. Follow us on trello, Itch.io and youtube for our next playtest release :D

Will do :)

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Hi, thanks for having a Linux version available!
Tested on OpenSUSE Tumbleweed.
3900x, 16GB RAM, 5700XT, NVME SSD
Used Fps-Linux-Version2.zip

No major issues.
Small things:

  • Menu font is nearly unreadable
  • Playing at 3440x1440, max mouse speed still feels too slow
  • Unable to exit menu by Esc
  • V-Sync enabled and FPS set to 144, counter still shows ~60

Thanks for the feedback. On our trello you can see when we will release our next playtest. As far as your 60fps issue, try to disable vsync and keep fps cap at 144 ;)

Solid start!

A few notes from another game dev:

  • Over the top use of shiny lighting effects
  • Awkward jump/dash ui
  • Enemies a bit too fast for your first encounter
  • Explosion effect needs a bit more 'punch'
  • Doors should open a bit slower
  • Got stuck in an enless fall loop in the lava tower
  • Don't know if there's a way to get more ammo

Don't mean to be cynical - i really enjoyed the game just giving you some advice :)

(+1)

And we appreciate that. Thank you very much :D

Hopefully you'll give us more feedback when second public playtesting is out.

I definitly will try :)